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这就是我对大牌开发商的不满。在过去的10多年里,游戏变得越来越简单。我玩的任何一款游戏机,我都会自动把它放在最难的难度上,只是为了有点挑战。我的第二点是,一旦一个想法被采纳,这些公司会继续推出这些东西,而且几乎没有改变一件事刺客信条?最后,DLC是一件事,可悲的是我们接受了这一点,扩展包怎么了?DLCS是游戏行业中最糟糕的事情,这就是为什么我只坚持电脑游戏和玩游戏,这些游戏是由独立开发者开发的,他们仍然对自己的所作所为充满激情。这都归功于EA,因为它们是为单手破坏游戏产业奠定了基础的游戏。
So here is my beef with big name developers. Over the last 10 or so years games keep getting easier and easier. Any console game I play I automatically have to put it on the hardest difficulty just to have somewhat of a challenge. My second point is that once an idea takes off these companies will keep pumping this stuff out and barely changing a thing (assassins creed? ) finally DLC is a thing, and the sad part is that we accept this as the norm. What happened to Expansion Packs? DLCs are the worst things to ever happen to the gaming industry, which is why I only stick to PC games and play games that are made by indie developers that still have a passion for what they do. This all stems back to EA because they were the ones that laid the foundation to single handily ruin the gaming industry.
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这些贪婪的傻瓜被官方称为美国年度最差公司,并在2012年获得了“金便便”奖。你可能会认为他们那时已经学会了。事实证明,他们还没有,因为他们第二年又获得了这个奖项。伊格试图为这家公司辩护,几乎是在窃取他们的粉丝的钱,不过,像他们这样无知的评论网站,这是意料之中的。我可以指出一大堆理由,但我向你保证:他们很容易理解。他们再次获胜只是时间问题,毕竟:“第三次才是魅力”
These greedy fools are officially known as America's Worst Company of the Year, and won 'The Golden Poo' award in 2012. You'd think they would've learnt by then. Well it turns out, they haven't, as they won that award AGAIN the following year.IGN tried to defend this company are pretty much stEAling their fans money, but that's to be expected from a reviewing site as IGNorant as them.There's a bucket load of reasons that I could point out, but I assure you: they're easy to pick up on.It's only a matter of time before they win it again, after all: 'Third time's the charm'.
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EA在几年前就有不错的游戏,不幸的是,今天他们卖的是没有内容的垃圾,他们的质量下降了。他们不听玩家们的建议。比如,我很喜欢命令征服泰矿战争,但最后他们用泰矿传奇和泰矿联盟的最后一个游戏杀死了游戏专营权?P租赁,这是最后一个后台。不幸的是,EA只考虑钱。在我看来,如果他们想得到救赎并继续前进,他们应该回到原点,而不是平台,把那些对玩家来说是好的、有创意的、有趣的游戏或者至少恢复对旧游戏的支持,我指的是模拟人生1或经典的模拟城市,请不要使用微交易,这是一种冒犯
EA had good games years ago, unfortunately, today they're selling garbage without content, their quality has gone down. They don't listen the gamers who suggest ideas. For example, I've enjoyed Command Conquer Tiberium Wars, but finally they killed the franchise with the last game from tiberium saga and tiberium allianc es? P lease, it was the last backstab. Unfortunately, EA thinks only in the money. In my humble opinion, If they want to have a redemption and go forward, they should go back to the origin (not the platform) take that games when were good, creative and funny for gamers or at least revive the support for old games, I mean sims 1 for example or classic sim city and please don't use micro transactions, that's an offense.
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把其他公司尝试过的每一步行动都放在一个目标是“做得更好”的公司,然后你就有了EA。真正令人遗憾的是,他们拥有太多潜在的优秀IP,以至于他们缺乏做出惊人成就的雄心会毁掉伟大的想法。为什么在更新选择1个花名册+/地图+/武器+/graphics也能带来同样的收益。这就好像他们对工作没有任何自豪感一样。别忘了小额交易。当我买了一个在线多人游戏,看到有人因为买了3美元的枪就可以摧毁这个机会,这真的很让人沮丧。我们不要这样自欺欺人,以为我们买这些游戏不是为了多人游戏,因为他们的游戏像《龙的时代》是很少的
Take every single BS move that other companies have tried and put it one company with the goal of doing it "better" and there you have EA. The truely sad part is that they own so many potentially great IPs that their lack of ambition to make something amazing ruins great ideas. Why take the time to improve/inovate something when updating the (pick 1) roster/maps/weapons/graphics will bring in the same money. Its almost like they don't have any pride in there work. And don't forget microtransactions. It is truely depressing when I buy an online multiplayer game and see people who are able to destroy the oppisition because the bought some $3 gun to start out. And lets not delude ourselves into thinking that we buy these games for anything other than multiplayer because their titles like dragon age are few and far between.
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EA总是想要钱,钱,钱。雇主们越来越像囤积者。游戏不错,但重复性很强。他们制作的游戏只有体育游戏,至少可以尝试一些不同的东西。他们不喜欢“暴力”游戏。有一个游戏,惊险杀杀杀,这是一个战斗游戏,本来是为了看到光明1998年,但是某家公司毁了这一切,他们还真的想买侠盗猎车系列
EA always wants money, money, money. The employers are becoming like hoarders. The games aren't bad but they are repetitive. The only games they make are sports games, can at LEAST TRY SOMETHING DIFFERENT. They don't take kindly to "violent" games. One game, Thrill Kill, which was a fighting game that was meant to see the light of day in 1998, but a CERTAIN company ruined the whole fun.Also they are LITERALLY TRYING TO BUY THE Grand Theft Auto SERIES
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我喜欢电子游戏,我玩游戏的一个原因是我可以放松下来,沉浸在另一个宇宙中,让我的现实世界的问题消失。就像我开始新的冒险一样,清醒时进入梦境,我希望我能在现实生活中出现…然后…我又回到了现实生活中。“哦,我的银行账户里有足够的钱来支付这个DLC…哦好吧..我这周就不吃一顿饭了。”在我的椅子上再一次放松一下..当世界慢慢融化的时候我是一个绝地武士,一个宇宙英雄,我会拯救-呃..为什么我的长袍太难看了..我…不,那是一个振动字不是光剑..什么..现金商店开了..然后把“光剑皮20美元”撕成了现实?为什么?我能在一小时之内完成皮肤的制作…什么?!?!……不管我有什么病,只要买一次,这样我就能变得强大。”我试着放松,但我很生气,所以我重新演绎了我的角色。我是西斯,原力的黑暗面很强大…更多
I love video games, and one of the reasons I play games is so I can relax and immerse myself into another universe and let my real world problems fade away. Like fading into a dream while awake as I start a new adventure, the one that I wish I could be on in real life...and then...I am ripped back into real life."Oh do I have enough money in my bank account for this DLC...oh ok...ill just skip a ton of meals this week." *relaxes in my chair once more...as the world melts away*I am a Jedi, a hero of the universe, I will sav- uh...why are my robes so ugly...I...no that's a vibrosword not a lightsaber...what...*cash shop opens...and ripped back into reality*"Light saber skin 20 dollars? WHY? I could finish making that skin in under one billable hour...what?!?!...whatever ill just buy it this once so I can be powerful."*Tries to relax but I am to angry so I reroll my character*...I am a Sith, the dark side of the force is strong ... more
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Origin是有史以来最糟糕的垃圾平台。总是有问题,我花了几个月的时间以为是我的视频编辑套装有问题,但事实上是Origin屏蔽了屏幕上的一些细碎部分。每次更新都会带来更多的错误和失败,比如双屏问题、通知问题……而且它也会偶尔插手国际足联这样的游戏不允许Alt tabbing导致游戏失败。不可玩。猜猜怎么着?谁开发国际足联?啊!世界上有谁能站得住脚来捍卫这样一个事实:你找到的防止黑客攻击的唯一办法就是惩罚老客户,阻止他们以正常方式使用电脑?!这加上其他所有糟糕的版本/浪费,比如Sim City和其他很多故事,无疑这是行业中最糟糕的公司。我不是一个讨厌EA的人,我花了很多时间为他们辩护。但是,他们不值得这样做
Origin is the worst piece of crap platform in the history. always buggy, I spend month thinking it was my video editing suit which was buggy but in fact it was Origin blanking some thin part of the screen.Each update brings more bugs and failures, like double screen issues, notifications problems... And it litterally brokes games like FIFA which don't allow Alt-tabbing and causing you to loose a game. unplayable. and guess what? who dev FIFA? EA!Who, in the world can stand and defend the fact that the only solution u found to prevent Hacking is to punish regular customers by preventing them to use their computer in a normal way?!This + all others bad releases/wastes like Sim City and many others stories makes no doubt this is the worst company of the industry.i'm not a EA hater and I spend lot of time defending them back in days. but no more, they don't deserved it.
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因为发行了《为中土之战》系列而赢得了我的尊重。当他们停止在线支持并关闭服务器时,就失去了它。市场上排名前五的RTS游戏之一,他们把它杀了,可能是因为他们吃得太多了。他们宁愿把自己的标志贴在所有东西上收取版税,然后再给一个关于产品的废话
Gained my respect for releasing The Battle for Middle Earth series. Lost it when they discontinued the online support and disabled the servers. One of the top 5 RTS games on the market and they killed it probably because they bit off more than they could chew. They would rather put they're logo on everything to collect royalties then give a crap about the products.
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毫无疑问,EA游戏往往是好的。它们在视觉上令人惊叹,有非常好的游戏性和提供全方位的良好体验。我特别喜欢模拟人生和模拟城市。所以看起来他们是一个很好的开发人员。直到你试着做其他任何事情。客户服务是惊人的,游戏支持几乎不存在,他们似乎和DRM结了婚,modding的支持正在慢慢消失,一切都必须涉及到EA帐户或源代码,玩EA游戏就像下地狱一样
Have no doubt, EA games tend be good. They're visually stunning, have very good gameplay and provide an all round good experience. I am a particularly big fan of The Sims and SimCity. So it would seem they're a good developer.That is until you try to do anything else.Customer service is appalling, game support almost doesn't exist, they seemed to be married to DRM, modding support is slowly disappearing and everything has to involve either an EA account or Origin. Playing EA games is like descending into hell.
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他们有很棒的游戏,但他们通常会被数字版权管理,强迫DLC,未完成和损坏的产品所毁。例如:SimCity:游戏有一个功能,你必须一直在线才能玩,即使你不在线玩。问题是,在发布日,服务器还没有准备好,所以实际上没有人可以玩它
They have great games, but they are commonly ruined by DRM, forced DLC, unfinished and broken products.Example: SimCity: the game had a feature where you always had to be online to play it, even if you weren't playing online. The problem was, on launch day, the servers weren't ready, so literally nobody could play it.
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