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快节奏的比赛并不坏…除非是你在比赛结束时如何击败最终的老板。然后我对他们有一个问题,就像你怎么在看门狗里杀了达米安一样
Quick time events aren't bad...unless it's how you defeat the final boss at the end of the game. Then I have a problem with them (just like how you kill Damien in Watch_Dogs).
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如果你至少有一点时间来反应,也许这还不算太糟,但事实并非如此,因为像《生化危机4》这样的游戏会给你一个纳秒的反应时间!
Maybe this wouldn't be too bad if you at least had some TIME to react, but nope, this isn't the case, as some games like Resident Evil 4 give you a damn NANOSECOND to react!
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按一个能救你性命的按钮两分钟。失败了你就死了。这有多不公平?来吧,游戏开发者!
Two miliseconds to press a button that will save your life. Fail and you die. How unfair is that? Come on game developers!
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龙珠z终极滕彩池有着最难的速成项目
Dragon ball z Ultimate Tencaichi has like the hardest quick time events
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一个错误的举动,你就死了。-埃及佬
One wrong move and you die. - egnomac
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我不介意他们。-马铎
I don't mind them. - madoog
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按X键不要死,大家
Press X to not die, everyone.
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我讨厌快速事件?我记得我在扮演本10地球守护者的时候这么做的,太烦人了!祝你好运,试着用一个不起作用的控制器来做到这一点!
I hate quick time events? I remember doing that while playing ben 10 protecter of the earth. Its so ANNOYING! GOOD LUCK TRYING TO DO THAT WITH A CONTROLLER THAT DOES NOT WORK!
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按A!按B!”好吧,到目前为止我已经知道了。“按Ctrl+A+Backspace+P+7+[+?+G+9!”哦..好吧..“-非法的女主人
Press A! Press B! "Okay I got this so far." Press Ctrl + A + Backspace + P + 7 + [ +? + G + 9! "Oh... Okay..." - UnlawfulMatron
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