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一号断层在这个游戏中可能是不合适的。镜子的边缘都是关于流量和速度,特别是缺席在这个系统。然而这并不带走的潜力在这举行。这个物理攻击作战系统特性随你当前的跑酷和枪战,你要小心你的弹药。把它多少点击量才能把一个人无意识,你必须停止运动如果你简单地运行。续集承诺解决这个系统使其更容易取人。
The number one fault in this game may be just be out of place. Mirror's edge is all about the flow and speed, which are notably absent in this system. However that doesn't take away the potential held in it. This combat system features physical attacks that vary with your current parkour and gunplay where you have to be careful with your ammo. What holds it back is how many hits it takes to knock a guy unconscious and the fact that you have to stop moving if you are simply running. The sequel promises to fix this system by making it easier to take people out.
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