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这是第三人行动作战系统,许多人往往仍,试图创建。长范围的系统由不同的攻击中使用多个输入组合系统。它speciallizes战斗组的对手残忍的效率和执行就好了一对一战斗往往恢复到垃圾邮件的一个组合。然而这个系统不是很好创造困难。在组合阻止任何试图这么做的结果和沮丧。这个系统是用在《星球大战:原力释放一些成功。
This is the third person action combat system many were, and often are still, trying to create. The system consists of long ranged varying attacks used in a multiple input combo system. It speciallizes in fighting groups of opponents with brutal efficiency and performing just okay with one on one fights (often reverting to spamming a single combo). However this system is not very good at creating difficulty. Any attempt to do so results in combo stopping and frustration. This system was used in Star Wars: the Force Unleashed with some success.
Damn... It's GOW... One of the most satisfying combat systems: frenetic, chaotic and awesome to see.
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最令人满意的战斗系统
Most satisfying combat system
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我玩过的最好的游戏
Best game I ever played
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