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或者如何把整个屋子的人。这些游戏中的战斗是基于肉搏战,隐形,和小玩意。本质上是有限的波动,以一个真正的攻击,计数器,杂技,和很强的autotargeting系统。总的来说,然而,这是液体,允许军队作战的敌人用小困难。隐形特性相对于敌人,许多不同的年共有球员的位置,与不同响度或unstealthiness水平。产品不同和协助其他形式的整体战斗。这个系统是允许玩家玩具和许多优秀的敌人,只是一个野兽,但很不擅长一个人是一种威胁,依靠隐形设备而不是物理打击。该系统已经被神奇的模仿蜘蛛侠游戏和《魔戒》:魔多的影子,注定是模仿更多次。
Or how to drop an entire roomful of people. The combat in these games are based on hand to hand combat, stealth, and gadgets. Essentially hand to hand combat is limited to take downs, a single true attack, counters, acrobatics, and a very strong autotargeting system. Overall, however, it is very fluid, allowing for armies of enemies to be fought at once with little difficulty. Stealth features many different takedowns relative to enemy and player position, with varying "loudness" or levels of "unstealthiness". Gadgets vary and assist both other forms of combat. Overall this system is excellent in allowing the player to toy with many enemies and just be a total beast, but quite bad at making a single man be a threat, relying on stealth and gadgets instead of physical combat. This system has been imitated by the Amazing Spiderman games and the Lord of the Rings: Shadow of Mordor, and is destined to be imitated many more times.
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是液体,是令人满意的,很难打,你还能有什么更多的要求。
It's fluid, it's satisfying and it's hard hitting. What more could you want.
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