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而不是技术上的3 d游戏,因为它试图把声波从第二个维度我们留下一个坏相机,滑控制和运动循环,使声波看起来像他的鸭步而不是运行。感谢上帝他第一次正确的3 d过渡声波冒险成功了。
Not technically a 3D game but as it tried to take Sonic out of the second dimension we were left with a bad camera, slippery controls and a movement cycle that made Sonic look like he's waddling as opposed to running. Thank God his first proper 3D transition (Sonic Adventure) was successful.
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