·······································································
·······································································
···································································
当然,武器的效力是基于插件你装备,但这并不能改变这个事实,那就是每个武器都有一些用在一些水平,并且立场保持近战作战系统是一个相当不错的方法从无聊,而快速的近战能力可以用枪声链接允许您通过状态效果增加其他的力量。
Sure, the potency of the weaponry is based around what mods you've equipped, but that doesn't change the fact that every weapon has some use in some levels, and that the Stance System is a rather decent way to keep Melee combat from being boring, while the Quick Melee Ability can be chained with gunshots to allow you to increase the potency of the other via Status Procs.
···································································
很潮湿的
It is pretty dank
0 篇文章
如果觉得我的文章对您有用,请随意打赏。你的支持将鼓励我继续创作!